Archive for May, 2007

31
May

What Does Overnight have to do with Success?

Ruby Mark:

Just a quick reminder of the reality behind starting a company. You need to be dedicated to stick with it for more than a short while, and you have to know it will be difficult. You will lose people, you will experience doubt and risk, and you will endure hardship. Stick it out though, and it can be the most incredibe experience of your life.
Post was found here:

http://www.smallbiztrends.com/2007/05/avoid-the-overnight-success-trap.html
Post starts here:

Seth Godin has become one of today’s most recognizable marketing voices. Most people would agree he has been VERY successful.

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  • When you do a Google search for “Seth,” the first entry returned is for Seth Godin.
    Yes, he’s THAT Seth. He needs no last name to be found — just Seth.
    Seth founded a social networking site called Squidoo last year and took some criticism because it wasn’t an overnight success. It is a success (ready to hit 8 million monthly page views), but it was the “overnight” part that eluded him.
    Read over at the Success Magazine blogs about how inspiring Seth’s experience is for small business owners and startup entrepreneurs.
    Why inspiring? Because the vast majority of small businesses will never be overnight successes either. Successes yes — instant successes no.
    With most businesses you rarely hear about the months years of hard work behind the scenes. You rarely hear about the near-death experiences and minor miracles that brought the businesses back from the brink. You rarely hear about the owners who took out second mortgages to make payroll or to hire a salesperson.

    If you don’t have realistic expectations, you can quickly get into the wrong state of mind. You’ll be thinking that to be a success your business has to be an overnight success. Then you’ll give up WAY too soon.

    Popularity: 35% [?]

    31
    May

    Facebook - Whats with the Hype?

    Ruby Mark:

    I have to say that I have seen A LOT of hype about facebook recently. I haven’t seen this much hype about any change in a long time, with people relating it to a “tectonic shift” in the internet. They are saying this is actually changing the entire face of the internet.

    Hard to believe, but that is what they are saying. Please read the following article about a company iLike who built out one of the first applications on facebook. They are attaining new users at a rate of something like 200,000 users per day!

    The article makes a very strong argument for why companies should be building facebook apps instead of regular websites. Maybe this is our step 2, since it automatically integrates all social networking aspects into the site. Of course it targets a younger market, but this could really help us seal the deal with person to person lending.

    The article was found here:

    http://www.blogforward.com/money/2007/05/30/qa-with-ilike%E2%80%99s-ali-partovi-on-facebook

    Article starts here:

    Q&A with iLike’s Ali Partovi, on Facebook

    A few days after social network site Facebook opened its platform to third-party sites, iLike, a popular music sharing site has scored 723,936 users on Facebook. It is by far the most popular application. We interviewed iLike chief executive, Ali Partovi. He compares Facebook’s platform to the web itself.

    VB: Tell me about your experiences with Platform so far. You’ve been working on putting iLike on Facebook for several months now. Yet on the integration since Friday morning, there have been bugs and other issues on iLike’s end. What’s the status? Do you have enough servers now?

    AP: So, first to give you the back-story on how we got involved: Over the past several months, we’ve pushed and pushed with Facebook asking for some sort of exclusive relationship.
    They repeatedly said they won’t do an exclusive relationship, but would rather create a level playing field where we could compete with other third parties. We then gave up a bit, and we were actually a bit late to the game learning about the platform in detail. But when we finally did get access, our President, Hadi Partovi (my twin brother) took very little time to decide this was a huge strategic priority. That was a month ago.

    We re-prioritized everything else, and started moving our people off other projects onto this. First two or three people, then a few more, and by the end it was a huge group of engineers pulling back-to-back all-nighters for a week-long sprint to the launch.
    VB: What made iLike think that Facebook Platform would be a big deal? What stood out about it?

    AP: Hadi has a strong background in the concept of platforms… at 24 he became the head of product management in the IE group at Microsoft, and was a key player in the browser wars. A month ago, even though the Facebook Platform wasn’t fully fleshed out, he saw just from the early beginnings of it that this could redefine web development.

    What he said was, “in the history of computing, there was the personal computer, there was Windows, there was the web, and now the Facebook platform.” You can imagine that I and most our company was pretty skeptical. But he makes these calls so we followed him.
    As to what stood out: it’s a combination of 3 things:

    1) The technology itself — Facebook’s platform, like any platform, offers the developer building blocks to build apps faster than they could if they were starting from scratch, and to tap into a rich source of data & capabilities that would never otherwise be available.
    2) The potential for viral spread — due to the way the Facebook news feed works, an app can spread across the community entirely by viral spread, as friends get notified when one person adopts it… this essentially bypasses the idea of trying to make your app “viral” as a standalone, because the Facebook is itself naturally viral.

    3) The rhetoric from the Facebook management team, starting from the CEO himself, made it clear that they have a long-term commitment to a level playing field. For example, they absolutely refused to give us any special advantage, insisting that the market needs to see a level playing field… we offered them ownership in our company, money, etc — but they had no interest. Furthermore, they built and launched their own “video” app, but left it to “compete” on its own merits alongside other third-party apps rather than making it “pre-installed” for all Facebook users.
    So, #1 and #2 made this something we had to jump on, and #3 made us comfortable with the long-term strategic implications.

    VB: Some Facebook applications are still more viral than others… tell me why iLike is so popular?
    AP: To be honest, we’re not completely sure! There is certainly some art and science to making an app viral, but also a healthy dose of black magic

    But for one thing, iLike is quite different from almost all the other apps, in that it’s not simply a “widget” to add to your page, but an entire expansion of the Facebook feature set to add a rich music experience. For example, artist profiles — our app contains 500,000 and growing profiles for artists from major label acts to unsigned artists. It does include the ability to add songs to your pages, but also much more that you get on the app pages themselves — e.g. see upcoming concerts, who else in the community is going, etc.
    VB: You’re able to incorporate information from Garageband, right? [Garageband.com is a companion site to iLike that features profiles of independent musicians.] From that, what sort of traffic are you seeing back to iLike.com and Garageband from the FB platform?

    Thanks to Facebook, the moment a new user visits iLike [directly], the very first page they see is automatically personalized to them already. Thanks to [the information on your iLife application at] Facebook, on your very first page view, we know your music tastes, your location, your list of friends, and their music tastes. So we can immediately tell you, “here’s one of your favorite artists with a concert near you, and these are your friends who might wanna go.”
    We’re accomplishing the same thing on our own website (www.iLike.com), but you can imagine it’s much harder: first you have to tell us your music tastes, then invite all your friends, then they have to tell us their music tastes… Facebook solves the classic chicken-and-egg problem for a wide range of social applications like this because they already have all the chickens and eggs ready for you to use.

    VB: How do you plan to monetize your Facebook user base, now that you have one?
    AP: Rather than viewing our Facebook app as a way to get people to click through to our site, we view it as a self-contained site in itself, where we might even be able to build a bigger business than our own site. So, regarding monetization: We already make money from the links to buy music on iTunes or buy tickets on Ticketmaster. We also plan to place banner ads throughout the iLike app on Facebook.

    The traffic on iLike.com was already quite substantial (well over a million registered users — I’m not going to disclose yet quite how many, but we’ll be making an announcement soon)… and to our astonishment the traffic on our 4-day-old Facebook app is already larger!
    In terms of daily signups, iLike on Facebook trounces anything else we do… iLike on Facebook has been signing up roughly 200,000 new members a day — the only thing I can think of on the internet that’s growing faster than that is MySpace and maybe some of the free email/instant messaging services. And we haven’t even brought out the big guns to drive our growth (marketing to the existing iLike base, or paying for marketing on Facebook)

    As for GarageBand, the number of MP3 streams and downloads has tripled almost overnight. It’s a very good time to be a GarageBand.com musician.
    VB: As to the other question, about the Platform terms of service — based on what you’ve said already, you don’t see a risk of FB trying to develop its own music app that it favors, or charging iLike for its use of platform?

    AP: It’s a mutually symbiotic relationship. This is just the very beginning of the race, and our only concern right now is to put distance between us and whoever #2 might be. But the longer term question is, what if Facebook themselves wanted to build their own? The answer is that we’ll be adding value in ways that will be hard for them to duplicate. Or rather, hard for them to duplicate simply by building some code.

    There are two other hypothetical long-term worries:
    1) Facebook starts taxing us. I think the way they are already taxing us is by keeping the prime ad real estate (top and left side), which they sell; maybe they’d consider increasing their pixels of ad space. but I highly doubt they’d actually demand revenue: they’re smart enough to know that the way to make money is to keep your slice of the pie small, and make the pie grow huge… rather than try to increase your slice of the pie and risk shrinking the pie.

    2) Facebook technically can’t keep up with the demands of web app development… what if the FB Platform somehow breaks under its own weight, i.e. they can’t actually technically support all the apps? That is what has been happening a lot the last few days… that one is the only legit risk, but I think it’s a good horse to bet on!
    VB: What do you plan to add that will let you keep that lead? Do you think that iLike/Garageband is already unique — hard for anyone to duplicate?

    AP: For example, we’ll be collecting a lot more about people’s music tastes (right now we merely scan what they’ve typed into their profiles; soon we’ll hook up our iTunes applet that scans your entire music library to learn your tastes). We’re also letting people click, “I’m going,” or “I wanna go,” for any concert — this is building a giant database that makes our app more valuable, and anybody wanting to duplicate that would be starting from zero.

    Imagine hypothetically, you’re wondering who to invite to the Arcade Fire concert. You can go to iLike, where millions of people are actively declaring which concerts they are going to, etc. Or you can go to the newly launched “official Facebook music” app that has just started and doesn’t have many users. Our service will actually be better than any challenger, because of the strength in numbers, because of the rich data we’re collecting.
    VB: Have you had any communication with Facebook, especially their legal department, about iLike’s relationship with record labels? Or other licensing-type issues?

    AP: iLike has never had a single copyright-related issue, we secure all the necessary permissions from the copyright holders in advance, whether that’s the labels or the teenage bands. What’s great is that Facebook has created a platform where you can be the winner without breaking the rules.
    VB: So, if this is to be a long-term problem, it would assume near-infinite growth in the number of apps and in the number of people who use them?

    AP: Well, we’ve already had some outages, mostly because we weren’t equipped to handle such instantaneous popularity, but in some cases due to issues on Facebook’s side. On day one, we added 10,000 users in the first ten hours. Then, mysteriously, we were shut down… we called Facebook and discovered that we had tripped an internal limit they had set for an app that receives 100,000 page views in a day. So they increased the limit to 1 million. We were shut down again 3 hours later because we had already tripped the 1 million limit.

    Or, more seriously, today we experienced multiple very frustrating outages, which significantly curtailed our growth, and they were due to Facebook’s Platform having some issues… what’s worse is that the error page linked to our support email, which resulted in a ton of complaints to us.
    I have sincere faith that if there’s anybody who can pull this off, it’s the Facebook guys — they are absolute professionals and unbelievably gifted engineers. Nobody had any idea how fast this would grow.

    VB: What percentage of the problems you’ve experienced has been because of FB platform scaling issues as opposed to iLike scaling issues?
    So far, 20% of iLike’s problems have been Facebook’s fault, and 80% our own fault (or that of third-parties on whom we rely for components of our service). We had dozens of servers ready to deploy, but we had no idea that this thing would eclipse everything else we’re doing quite so rapidly.

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  • After a “deer-in-the-headlights” period, we decided to disable some of the features to reduce our load.
    We also went on an emergency run to add servers… itself quite a story, because it’s not very easy to find 100+ industrial-strength servers in the middle of Memorial Day weekend! We spent Saturday loading a 24-ft truck from floor to ceiling with servers, and we spent Sunday “shucking” the servers (i.e. removing them from the boxes and styrofoam packaging), which itself takes many, many hours to unpack 100+ servers… all in preparation for the coming week. Facebook had told us that Memorial Day weekend is one of the slowest periods of the whole year for them. This is why we freaked out on Fri night when we saw that rather than slowing down towards the night as you’d expect, our traffic was still growing exponentially.

    VB: What if, as some say, Facebook is the next Google. Google was search but now it’s building all sorts of apps (70+ at my last count). You’re saying FB won’t move in this direction? Tell me more.
    AP: I think the more appropriate comparison is Microsoft. As we see it, Platform is to ordinary HTML what Windows was to DOS.

    VB: What do you expect to be issues this week?
    AP: Scaling to meet the demand. The best analogy I can make is that the spread of an app on Facebook is akin to the chain reaction that occurs in the core of a nuclear bomb… one atom splits, and sends particles in all directions, which cause neighboring atoms to split, and so on… In like manner, one person uses iLike, which notifies all their friends… In theory, there’s no reason why the growth would taper off at all — unless we run out of server capacity to handle it, or unless we begin reaching saturation of the entire Facebook community.

    It feels a bit like Little Shop of Horrors… we keep adding servers to feed the beast and it keeps getting bigger and hungrier. Fortunately there are only a finite number of people in the Facebook community! Although I suspect Facebook’s own growth will accelerate dramatically, because people like us will contact their entire mailing list telling them to sign up for Facebook. The whole thing may seem insane, but remember, what’s at stake for us is the opportunity to become the music app for Facebook, which in turn could actually give us a shot at becoming the #1 music service in the world. Note that Facebook is the #1 photo service in the world, the #1 invite/event service in the world, etc.
    A month ago, if I told anybody we could unseat MySpace in music, they’d say I was crazy. Today, it seems not only possible, but actually like it’s on track to happen unless we screw it up.

    And that is an unbelievable turn of events, extremely eye-opening for me as much as anybody.
    VB: Based on what you’ve experienced with platform so far, what are the main concepts that hackers/entrepreneurs and investors should understand.

    As to wisdom with respect to Facebook, what I’d say is that anybody who is currently involved in building a consumer-facing website should be thinking about whether they should be building a Facebook app instead.
    To me, the developers who don’t ask themselves that question are like the people building multimedia CD ROM software in 1996 who didn’t ask themselves if they should be building websites instead… i.e. companies that distributed maps of the country on CD Rom, or encyclopedias on CDROM, etc.

    I think the Facebook platform is an epic, tectonic shift, a paradigm shift akin to Windows replacing DOS or the emergence of the Web itself.

    Popularity: 49% [?]

    30
    May

    iRent2u - The Long Way Home?

    Ruby Mark:

    I just read a very interesting mini-case study on the startup-review.com blog. It talks about how Elance became a success, even though their original product was released before the market was truly read for it.

    I see a very strong connection between their circumstances and my soon-to-launch website www.iRent2u.com. Elance wanted to create an online marketplace for outsourcing, creating a website that connects service providers with service purchases. Unfortunately, the market just wasn’t ready to support such a system. The general public just wasn’t ready to make that leap, but an opportunity presented itself. Instead of just focusing on the long-term product Elance was originally created to support, they also took on a short term project selling an enterprise system. This provided them enough money to survive until thier original product, with much more potential, succeeded.

    I view iRent2u the exact same way. We want to create an online marketplace like Ebay for people to rent items to and from each other, but I dont know if the public is ready. Because of this we will start by facilitating rentals from existing businesses. This will give us startup capital and operating funds, but the true end-goal is to create this massive online marektplace, and I believe we can do it. How long it will take, that is another matter.

    Please read the mini-case study, I found it here: www.Startup-Review.com

    Article starts here:

    How to work with imperfect timing – an Elance example
    written by Jay Parkhill, posted on May 13th, 2007

    Rare companies like YouTube show what happens when entrepreneurs stumble on the right idea at just the right time, but I suspect that most companies miss the time window slightly and have to adjust. Elance is an interesting study in how to adapt when the market isn’t ready.

    Elance is an online agency that matches technical, design and other professionals with businesses needing such services. Project “owners” post their requirements and service providers bid on them. The company was founded in 1999, currently receives 130,000 unique visitors per week, and matches 2,500 projects with service providers every week.

    A “long detour” through a secondary product.

    Elance launched in 1999 as an “eBay for outsourcing”, a marketplace where project sellers could shop for professionals to get the work done, and vice versa. The company raised $80M, $60M at the height of the bubble, only to see the market collapse. Worse, at the time “outsourcing” was viewed by many as distasteful and distributed workforces were not well understood. Due to all of these factors the online marketplace struggled.

    One bright spot, however, was in large corporations. Although Elance was founded to bring outsourced, decentralized workforces to a range of businesses, it found that big companies were the segment of the market that had most embraced the concept. Many of these companies had engaged the services of numerous contractors, yet had no reliable systems to manage their distributed workforces.

    In 2001, then, Elance both scaled down to conserve its cash and refocused on the opportunity to serve large corporations. It kept the online marketplace, but put its principal energy behind the development of an enterprise software package to permit big companies to manage and track contract workers. By 2005 the enterprise software product was used by 200,000 employees of companies such as American Express, BP, FedEx and GE, to procure manage over $10B of contract work.

    In 2005 Elance perceived that the enterprise software industry had started to consolidate while the general public had come to understand and accept distributed workforces. Elance then re-evaluated its product line and decided to return to the original business idea by selling the enterprise suite to ClickCommerce for a reported $15M. Elance’s CEO Fabio Rosati described this product arc as a “long detour” on the road to deployment of the founders’ original vision.

    Flexible business model, but adherence to the original ideals

    Elance could have simply abandoned the marketplace concept and pursued the enterprise software path exclusively, but didn’t. I asked Fabio Rosati why the company chose to maintain two product lines, and why they ultimately decided to refocus on the original concept.

    He told me that the Board considered a variety of strategic alternatives and ultimately came to the conclusion that the online market route offered the best mid- and long-term prospects. At the same time, near term needs in 2001 required that the company secure revenue from another source, namely the enterprise market. During the detour the company continued to believe that the marketplace product held promise and decided not to abandon it, but instead to maintain and manage it for the future.

    I find the concept of the “long detour” fascinating. It says that the company believed strongly in the original’ vision, but recognized that the time was not ripe to realize the plan. In addition, Rosati told me that the company saw the enterprise product as having limited room for growth except as part of a larger supply management software suite, whereas the distributed workforce market was still virgin territory. This combination of factors led the company to end its detour and come back to the path originally envisioned.

    Reasons to sell or not to sell a product line

    Elance could have sold off or simply abandoned the marketplace product to simplify its operational workload. I asked Rosati why the company didn’t do this, and he told me that the company analyzed the situation and concluded that the marketplace, if properly managed, would not damage the enterprise product or divert undue resources from it (in cash or personnel). That being the case, there was no reason to abandon the possible long-term opportunity it represented.

    Getting another shot

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  • The founders and investors originally envisioned the idea of a broad market to match many thousands of service sellers with buyers. The enterprise software “detour” secured the company’s survival during the dot com meltdown and culminated in the sale of the enterprise suite for $15M, a return of less than 20% of investors’ capital but more than adequate to fund future growth. If Elance’s only product line were enterprise software it would be deemed a less-than-successful exit for the company. Maintaining and returning to the original idea, however, gives the company another chance to fulfill the original vision.

    Elance’s early vision caused it to launch before the market was ready. As noted earlier, I suspect that many companies have the same problem and need to adapt. Elance adapted by reviewing the market landscape and developing a product to satisfy the immediate revenue-generating opportunity. Many businesses may be able to develop a service offering that can bring steady cash flow sooner, and fund development of the original product.

    At the same time, keeping the original product rather than changing the business model entirely gave the company a chance to evolve with the market. Elance’s strategy illustrates one way a company can be flexible and capitalize on available opportunities while preserving a range of options for the future.

    Popularity: 40% [?]

    27
    May

    Guerrilla Marketing - Excellent Example

    Ruby Mark:

    Today I came across a very strange collection of sites, that at first confused me, but after some inspection I discovered they are really a perfect example of guerrilla marketing.

    The sites are part of a group found here. http://www.smashourstuff.com/

    Inside this site you will find a directory of four smaller sites which are all dedicated to smashing some type of object. The four sites they have so far are for smashing the following: Ipod, Nintendo Wii, PS3, and Xbox.

    Apparently these guys wait up all night to be one of the first people to purchase one of these items as it comes to market. Then, right after they buy it, they go outside in front of all the other people who are waiting to buy theirs, and smash it with sledgehammers right in front of them! They buy a perfectly good item, and then smash in in from of others who are waiting to buy them.

    At first I thought they were just stupid and crazy, but if you go to their sites that they create for each “event” you will find that they actually take donations from other people to fund this madness. So that means they don’t actually pay for the devices. Next I found that they actually sold the smashed Xbox on eBay for over $100! So they made money on the actual box. On top of this you must know that lots of other people like me will watch their videos. The SmashMyXbox video alone has been viewed over 1.5 million times on YouTube, not to mention how many times people viewed it on the main site.

    So who cares you may say? Well, if you go to one of their sites you will notice links to other sites. I am sure these sites are paying money for traffic that is referred to them. You can make a lot of money off sending traffic to other sites, so this could be pretty lucrative. This whole process is a way for them to make ludicrous videos that people will watch and then get money when they refer them to other sites.

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  • So, to sum up, they used a totally crazy idea, which cost them nothing to product but their time, was funded by other people, and then used it to generate money from sponsors. All of this and hosted for free at Planetboredom.net

    This people, is a perfect example of guerrilla marketing. It is edgy, unconventional, low or zero cost, and drives results in a new and interesting way. For something that seemed 100% asinine to begin with, I must say I am impressed.

    Popularity: 19% [?]

    27
    May

    Heinz gets it wrong - on camera!

    Ruby Mark:

    Yesterday I read an interesting post on the Pepperdine Marketing Blog about Heinz and all the problems they had with their recent contest to create the perfect user generated commercial.

    You can find the post here: http://mpepperdine.wordpress.com

    This post is my response to the article, which I highly recommend that you read.

    In my opinion, it is fairly obvious why this has been such a failure for Heinz. User generated media/content is not for creating high quality fantasy commercials like Heinz wants. Heinz wants to bribe people into lying to each other, but YouTube is about people expressing how they really feel, not about selling out for money.

    Why is this a failure for Heinz? Because the advertisements they want are fake. YouTube and UGC (User Generated Content) are for releasing the true nature of the populace - and that nature is not BS videos of people enjoying how great ketchup is. In the real world people don’t really care that much about ketchup. Heinz tries to make them care with their $57,000 prize, but it can’t overcome the fact that people use YouTube as a sort of counter-culture mode for expression against these large established companies that have been feeding us their lame commercials for years.

    When we launch our new website this September, we are planning on doing a similar contest. But our purpose isn’t to get people to create fake fantasy commercials about our new website (www.iRent2u.com), it is about spreading awareness. I don’t care how people express their views on our site, because just about any publicity will be good publicity. If I wanted to convey some controlled message then I would hire an expensive marketing team and be done with it.

    UGC is about people having a voice - not people repeating what you want them to hear. That is why it is so popular, because it is real. I for one am starved for truth after an entire lifetime of being “sold to” by big companies. That is why, in my opinion, blogging, podcasts, social networking, and news ranking sites such as digg are becoming so popular so quickly. People want to hear from people they trust, about things they are interested it. Shoving a message down the publics throat is quickly becoming a dinosaur tactic - thank God.

    I read the article mentioned above very closely, because like I said we are planning on doing something very similar. The difference is, we don’t care what the message is, people can say whatever they want. And if people tell us negative things about our product then great! At least we have people telling us what we need to work on. If I get people making a video of a dog farting in a puddle in front of an iRent2u.com sign, and hundreds of thousands of people download and view it, then great. I couldn’t be happier, people have now heard of our company. Later, in the future, after we have had time to grow, develop a user base, make money, perhaps then we can try to broadcast some sort of controlled message, but even then I am not sure we should. I want people to talk to each other, create stories, and then we can help share those. I want this because its real, and thats what people want.

    Besides, it is so easy to make a video pointing out why the whole Heinz contest is stupid - and it is probably more entertaining to watch. If Heinz wants this to work they need to care less about controlling the message and more about encouraging participation.

    What do you think?

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    Popularity: 22% [?]

    23
    May

    Building a Great Team (for a startup)

    Ruby Mark:

    Here is the summary from an interesting article about putting together a great team for a startup. I must say that I have been really lucky with my team for iRent2u.com so far. So far I guess I have gotten lucky, mostly because people really like the idea, but from here on out I will try to use these principles to guide the process.

    Article was found here:

    http://venturebeat.com/2007/04/17/creating-a-killer-team/

    Article begins here:

    1. Find good co-founders, people you trust. Don’t be greedy. In my venture and entrepreneurial experience, many people mess this up.

    2. Have an exciting vision. It’s the only thing you have to offer. If you’re not super stoked, nobody else around you will be either.

    3. Have conviction and be passionate about your vision especially in the face of adverse feedback. High IQ analysts are a dime a dozen, and will raise a million exceptions. Ignore them; both as employees and as advisors.

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  • 4. Get the best and most experienced advisors around your company who share your passion. If u don’t know anyone, cold call until you find them.

    5. Have a very high bar for recruiting, both talent and motivation. Don’t let fear and temptation get the better of you. It’s easy to convince yourself that the person has worked at other places and is probably good enough. Good enough is not good. You’ve got to be excited. Remember Jay’s BAD principle.

    6. Pay lower than market in the early days; it’s a great filter.

    7. Age is not a factor but motivation is. People who don’t work hard, will never be the key drivers in your startup. Perfection comes from hard work.

    8. Don’t undervalue engineers from top schools. We got guys from Berkeley, MIT, Stanford, Caltech, etc. and they are all really good. There are lots of great engineers from average engineering schools (like myself) too, so don’t over-emphasize school either. It really is about talent, hard work, and great attitude.

    9. There are those who look for problems and those who look for solutions. This becomes clear in interviews very quickly. Hire people who look for solutions.

    10. Grow a thick skin for rejection.

    Popularity: 23% [?]

    23
    May

    How to Start an Internet Business…

    Ruby Mark:

    I just read an interesting article about how to start an internet business by Chris Pirillo
    I really like his comments on how communities work, and how if your community function of your website is not full of people it is likely not a problem with your software. How do we build this community is a key concern for the companies I work with, and is something we discuss constantly when planning for iRent2u.com.

    The article can be found here: http://chris.pirillo.com/2007/05/08/how-to-start-business/

    The article starts here:

    The Internet is a pretty amazing tool for business—so long as you know how to use it. It is essential to understand that the Internet doesn’t work like more traditional forms of media. The Internet has changed the way that businesses and consumers interact. In order to help you understand this new paradigm here are a few of the key concepts essential to success on the Internet - especially in the blogosphere.
    1. It’s not just about having an open mind; it’s about having an open strategy. You can’t control the Internet. Once you put something out there for the world to consume, assume that they will consume it but not just in the format you offered. It doesn’t matter if it’s audio, video, text, software, hardware or any other service—they’ll want to use it in ways that you can’t even imagine.

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  • 2. Piracy is the sincerest form of digital flattery. Which problem would you rather deal with: people stealing your intellectual property, or people ignoring it altogether? It’s a tough call, but if you empower your audience instead of offending them with restrictions, you stand a better chance of succeeding.

    3. Mind-share is equally as important as market-share. You can’t have a share of the market if your product isn’t on the minds of the people in that market. If your brand has been mentioned seven times inside your own social circle it’s well on its way to being adopted by the market. Pay attention to your mind-share in the marketplace, but remember you can’t quantify everything: Brand is virtually untrackable.

    4. “Viral” is a buzzword, not a marketing strategy. I can’t tell you how many times I’ve listened to a PR agent prattle on about how they have an amazing campaign in the works. I cut these people off mid-explanation and grill them on the meaning behind their catchphrases and what they hope to gain at the end of the day. Most of them don’t have an answer. You’d be surprised to learn that most marketing and PR professionals don’t have a clue about how the Internet works.

    5. Community creates itself. Just because you install some forum software doesn’t mean people are going to be beating down the doors to get through. It’s good to have a structure for a community If it’s gaining little traction however, it’s probably not a software problem. If people aren’t interested in what you have to offer, maybe what you have to offer isn’t all that interesting.

    6. Press releases are dead. Don’t stop issuing official documents that explain what’s happening inside your company. I’m warning you though, these things are on their way out as far as the global conversation is concerned. The name of the game is interaction. You’re simply shouting at brick walls with one-way distributions.

    7. Join the conversation. It’s not just about having a blog, a podcast or an account on MySpace or YouTube—it’s about engaging your existing customers directly on their own turf, and attracting potential customers through similar means. The world doesn’t work for you or your company—they’ll see it differently than you do. Your approach should reflect this reality.

    8. People trust people, not companies. Make your name(s) known and be as accessible as you can afford to be. When problems arise your biggest supporters will appreciate being able to connect with another person instead of getting lost in a voice mail maze. Your users will be comforted to know that another human being is going to help rectify their issue. Who hasn’t felt the frustration of “talking” to a machine when all you needed was to ask a simple question?

    9. Transparency is crucial. The Internet has a built-in BS detector. It won’t take long for people to see through any kind of double-speak. If you did something wrong, admit it before people call you on it. The worst thing you can do is sweep something under the rug in the hopes that nobody will ever notice. Dude, it’s the Internet—someone will eventually realize what you’ve done. Your brand stands to suffer if you don’t admit your own mistakes.

    If your product sucks, make it better. Don’t just throw money at a problem it only makes a more expensive problem. Worse yet is pitching resources into a marketing, PR, or branding exercise for a product that sucks. Don’t rely on staged focus groups—talk to your most passionate users and your strongest advocates. Read what people are saying across the World Wide Web (if they’re saying anything about you in the first place).

    The Internet is unlike any other kind of media. It isn’t only a way for your company to communicate with consumers, but a way for them to communicate with you. If you remember nothing else from this collection of tips, remember this: The Internet isn’t just a bunch of cables and wires—it’s an interconnected network of people.

    Popularity: 60% [?]

    22
    May

    Affiliate Networks: How and Why

    Ruby Mark:

    Affiliate Networks: How and Why

    For those of you new to internet marketing, you may not have already heard of affiliate marketing, which can be one of the most effective and efficient ways to drive real results to your site. So what is it?

    Affiliate marketing is the act of getting other people to sell for you, getting other people to send traffic to your site, and best of all you only pay these people when the traffic they send turns into sales. So how does this work?

    If you have a website and a bit of expertise, you can either use a pre-existing software tool, or you can join a service such as CommissionJunction who sets up and manages these networks for you. Each of these options has its benefits and drawbacks, and I will touch on these a bit later.

    If you were involved in ecommerce about four years ago, all you heard about was affiliate marketing. This is because a few big players made very public and successful moves to affiliate networks. One of the best known was Amazon.com, who in one rapid move setup hundreds of thousands of affiliates all over the web. They were able to do this because they were already very publicly known, and had developed a robust API (Application Protocol Interface - a way for other programs to talk to Amazon’s parent program). Amazon allowed everyone on the web to sell their books for them, effectively becoming a wholesaler for books on the web, which is interesting considering their business model was built on cutting the wholesaler out of the equation in regular store-purchase transactions.

    By doing this Amazon effectively was able to virtually purchase “real estate” all over the web. All of a sudden, instead of having one website, they had a foot in thousands. By doing this, every site on the web that covered any possible topic you can think of, could put a link to a book they recommend, and then if their customers bought it they got a small commission. This worked incredibly well, and soon internet marketers were selling the world on the fact that instant riches could be found through affiliate programs.

    As usual the true results didn’t quite match the hype, and over the years the buzz about affiliate programs has worn off. this is for a variety of reasons, not the least of which being that good affiliates are hard to find, demand special attention that not everyone has the time to give, and most internet products which are selling “more of less” (see the long tail discussion) have a naturally limited distribution base. So while it may be appropriate to put links to books on thousands of websites, having links to fish farms and advanced calculus seminars is not quite so relevant.

    Before I go any further let me give you a quick run-through on how affiliate networks function. The most basic ingredients necessary for an affiliate network are a parent site and daughter sites. A parent site would be the main website that is willing to pay others to bring them traffic and sales, a daughter site is a company that is willing to sell traffic from their site to a parent site. Besides that, you see a lot of variability in how these systems work. Some parent sites will have advanced API’s created to facilitate transparency with their daughter sites. Some daughter sites will be specifically designed for one parent site, while others will have multiple links to many different sites trying to drive traffic to all of them.

    Today I listened to a podcast from MarketingExperiments.com about how affiliate networks have changed over time in their approaches, and specifically what are some best practices to use if you want to create one yourself. I am going to go through a few of the key points they mentioned in the show. These are described from the perspective of the parent site, but you can make a lot of money either way. It does take more work now that a lot of the low hanging fruit have been gathered, but the money is still there for those who are willing to put in the work.

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  • Best Practices:

    1. Be transparent - don’t hide anything from your affiliates, the more information you can give them about how to sell your product, and the more transparent you are about what happens to the people they send you after they land on your site, the better prepared they will be and the better able they will be to optimize their campaigns for success. Of course, the transparency also helps with trust. If your affiliates don’t trust you then you are likely to lose them, even if you have done nothing wrong.

    2. Less is more - One thing that many affiliate users have learned is that the majority of their affiliate sales, as much as 90% or more, comes from a few key performers. By focusing on these key performers, you can boost their productivity, which will help you even more. The best performers, if you can help them increase by 5%, will provide more new sales than helping all the others increase by 40%.

    3. More commission = more successful affiliate program - You can guarantee that with all the competition out there for good affiliates, you need to provide a sufficiently lucrative commission structure. Forget about 2-5%, you need to really analyze your savings through these affiliates and provide more like 10-15%, and for downloadable virtual products (eBooks, etc.) some are earning as much as 75%. Figure out what the additional sales is worth to you and pay it. As in all things there is a magic balance. Play with it a bit until you get it right.

    4. Assign someone to manage it - having someone whose principal responsibility is managing the affiliate network. Good affiliates will be demanding. They will want to have information about what is working on your site and how you can work together. Some will want to optimize their work to fit your landing pages. If you do not coordinate, it is just like creating a marketing campaign for something you don’t offer. Having full time staff will help assure the affiliates that they are not an afterthought, and help get the best ones to commit. Make sure to make them a priority, answer their calls quickly, and provide the information they need. Otherwise it may not be worth your time to do this at all.

    Popularity: 22% [?]

    18
    May

    Entrepreneurial Age Relationship

    Ruby Mark:

    Here is an interesting post by Fred Wilson, A prominent VC in New York. This post basically says, whether he means to or not, that if you wish to be an entrepreneur, get off your butts and do it when you are young. It appears that many of the big successes all did it this way.
    This goes against the idea to go work with someone else, learn the ropes of the industry, and then go start something of your own up. While I am a bit past the mark, at 32, hopefully iRent2u will still be a booming success. Perhaps this is why I have a bunch of younger people working with me, so that we can capture this youth advantage!
    Post found here: http://avc.blogs.com/a_vc/2007/05/the_age_questio.html

    Post starts here:

    I walked into a minefield a couple weeks ago when I posted about the age of the entrepreneurs we’ve been backing. That wasn’t really the point of the post. I’d been thinking about my entrepreneur friends who are my age and have accumulated a lot of wealth in the past decade and what motivates them these days.
    But the age question was the thing that got everyone’s attention. I mentioned that we have tended to back young entrepreneurs in their 30s and even in their 20s.

    Picture_526Well now Valleywag’s got a follow-up post (yup, they are drafting on me so I’ll gank an image from them), saying that mid 20s is the best time to start a company if you want to hit a home run.
    It’s a sobering data set. Bill Gates, Steve Jobs, Google guys, Yahoos, Paypal, eBay, Skype. All founded in part or in whole by entrepreneurs in their 20s.

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  • I don’t totally buy that age matters. I think, as I said in my original post, that age is a mind set.
    But just last week I met with the son of one of the best entrepreneurs I’ve ever backed. The son is 20, and a junior in college. And he’s busting at the seams to go build something big and disruptive. Andrew pointed out to us in that meeting that most of the best and brightest kids he knew at Stanford were gone from school by senior year. The pull of the big idea was just too much.

    Let’s recall that the Stones had made all of their great records (other than Some Girls) by the time they were 30. I have heard that the great scientific discoveries are almost always made by the time the person is in his/her 30s. Of course, there are exceptions to this pattern and painters certainly seem to get better with age as do many authors.
    So I don’t know if youth is an advantage in the tech/startup world, but it certainly isn’t a disadvantage. And I see our job as being able to work with young entrepreneurs in a way that allows them to be their best while helping them where they need it. It’s something we are working very hard on perfecting.

    The other thing you can take from that list from Valleywag is that many of those founders were at their companies for quite a while. Many still are. Most of the others stayed through the exit. Pushing founders out of their companies is something that is done way too often in our business. We need to figure out how to build companies around the founders, particularly these younger founders who might lack experience but have something even more valuable, a talent for building things that work incredibly well online.
    So let’s celebrate youthful enthusiasm and the blind ambition that powers many of these companies. Figure out how to harness it and work with it. The results speak for themselves.

    Popularity: 17% [?]